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ROLLOUT

Posted By: Carlo Melzi
Date: Saturday, 3 March 2012, at 1:30 p.m.

In Response To: I blundered here, by all definitions of blunder (Carlo Melzi)

13/10 9/3 didn't even cross my mind, but is looks indeed perfectly efficient.





White is Player 2

score: 0
pip: 91
11 point match
pip: 114
score: 0

Blue is Player 1
XGID=--aAB-D-CB-A-B---badbaaab-:0:0:1:63:0:0:0:11:10
Blue to play 63

1.Rollout113/10 9/3eq: +0,508
Player:
Opponent:
61,56% (G:12,73% B:1,52%)
38,44% (G:11,26% B:0,36%)
Conf.: ± 0,011 (+0,497...+0,519) - [100,0%]
Duration: 33 minutes 14 seconds
2.Rollout113/7 6/3eq: +0,382 (-0,126)
Player:
Opponent:
60,62% (G:8,85% B:0,71%)
39,38% (G:15,79% B:0,31%)
Conf.: ± 0,008 (+0,373...+0,390) - [0,0%]
Duration: 32 minutes 15 seconds
3.xgRollout111/5 8/5eq: +0,320 (-0,189)
Player:
Opponent:
59,72% (G:7,54% B:0,54%)
40,28% (G:8,88% B:0,07%)
Conf.: ± 0,010 (+0,309...+0,330) - [0,0%]
Duration: 36 minutes 43 seconds
4.Rollout18/2* 6/3eq: +0,253 (-0,255)
Player:
Opponent:
57,22% (G:8,02% B:0,49%)
42,78% (G:16,18% B:0,20%)
Conf.: ± 0,009 (+0,244...+0,262) - [0,0%]
Duration: 28 minutes 21 seconds
5.XG Roller+9/3 6/3eq: +0,247 (-0,261)
Player:
Opponent:
57,02% (G:2,65% B:0,11%)
42,98% (G:5,07% B:0,03%)
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.02, MET: Kazaross XG2

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