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OTB and RO

Posted By: neilkaz
Date: Sunday, 4 March 2012, at 4:47 p.m.

In Response To: Routine blotting 51 (neilkaz)

OTB I felt the choice was between making the ace pt and 5/0 2/1x and instantly rejected 6/1x 6/5 as not winning enough G's. An extra checker off is nice and leaving 1 fewer shot than making the ace pt is also nice since getting hit is bad. But getting hit later can still be bad, so I went with making the ace pt as things really seem to be considerably safer next roll assuming both choices are missed.





White is rosedust

score: 0
pip: 101
3 point match
pip: 51
score: 0

Blue is neilkaz
XGID=-aDaDCB----a-------bacbbb-:1:-1:1:51:0:0:0:3:10
Blue to play 51

1.Rollout16/1* 2/1eq: +0.7166
Player:
Opponent:
77.70% (G:31.42% B:1.38%)
22.30% (G:0.00% B:0.00%)
Conf.: 0.0012 (+0.7153...+0.7178) - [100.0%]
Duration: 2 minutes 52 seconds
2.Rollout15/Off 2/1* eq: +0.6904 (-0.0261)
Player:
Opponent:
76.34% (G:32.29% B:2.06%)
23.66% (G:0.00% B:0.00%)
Conf.: 0.0021 (+0.6883...+0.6926) - [0.0%]
Duration: 4 minutes 09 seconds
3.Rollout26/5 6/1* eq: +0.6087 (-0.1078)
Player:
Opponent:
77.48% (G:21.72% B:1.13%)
22.52% (G:0.00% B:0.00%)
Conf.: 0.0019 (+0.6068...+0.6106) - [0.0%]
Duration: 1 minute 28 seconds
1 10368 Games rolled with Variance Reduction.
Dice Seed: 67389374
Moves: 3-ply, cube decisions: XG Roller

2 5184 Games rolled with Variance Reduction.
Dice Seed: 67389374
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.02.181.pre-release, MET: Kazaross XG2

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