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XGR++ Inforrmation

Posted By: Neil Robins
Date: Friday, 28 June 2013, at 5:48 p.m.

In Response To: A 62 To Play (Neil Robins)

I'm told that XGR++ uses a RO using "Double/No Double" with checker play for both lines made using the cube position from the "No double" line.

In this case, that leads to checker play terrible enough for it to come up with that the easily best play is a whopper.





White is Player 2

score: 2
pip: 103
7 point match
pip: 119
score: 5

Blue is Player 1
XGID=--AADBCb-----B---bbcbaBba-:0:0:1:62:5:2:0:7:10
Blue to play 62
1.XG Roller++22/16 4/2eq: -0.787
Player:
Opponent:
38.86% (G:11.57% B:0.44%)
61.14% (G:23.68% B:0.43%)
2.XG Roller++13/5eq: -0.922 (-0.135)
Player:
Opponent:
28.56% (G:6.31% B:0.33%)
71.44% (G:12.85% B:0.51%)
3.XG Roller++22/14eq: -1.000 (-0.213)
Player:
Opponent:
32.11% (G:11.61% B:0.47%)
67.89% (G:36.20% B:1.29%)

eXtreme Gammon Version: 2.10, MET: Rockwell-Kazaross

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