I also hit OtB for all the same reasons spelled out below and was surprised to see that XG suggests making an anchor.
  White is Player 2
score: 0 pip: 157  Unlimited Game Jacoby Beaver  pip: 153 score: 0
Blue is Player 1   XGID=aEbCBdCbAdbA:0:0:1:42:0:0:3:0:10  Blue to play 42   1.  Rollout^{1}  24/18  eq: +0.165   Player: Opponent:  54.56% (G:9.58% B:0.31%) 45.44% (G:8.33% B:0.30%)  Conf.: ± 0.007 (+0.158...+0.171)  [99.8%] Duration: 1 hour 05 minutes 
 2.  Rollout^{1}  8/4* 6/4  eq: +0.150 (0.014)   Player: Opponent:  53.68% (G:14.51% B:0.58%) 46.32% (G:11.67% B:0.43%)  Conf.: ± 0.008 (+0.142...+0.158)  [0.2%] Duration: 1 hour 05 minutes 
  ^{1} 5184 Games rolled with Variance Reduction. Dice Seed: 63578012 Moves: 3ply, cube decisions: XG Roller


eXtreme Gammon Version: 2.10
So, I started looking at variants trying to understand what features of the OP incline us to anchor. First off, my favorite distribution of spares thing. It surely should tip the scales towards the attacking play:
  White is Player 2
score: 0 pip: 157  Unlimited Game Jacoby Beaver  pip: 148 score: 0
Blue is Player 1   XGID=aEbDBdBbAdbA:0:0:1:42:0:0:3:0:10  Blue to play 42   1.  Rollout^{1}  24/18  eq: +0.243   Player: Opponent:  56.75% (G:9.64% B:0.27%) 43.25% (G:8.01% B:0.27%)  Conf.: ± 0.013 (+0.230...+0.256)  [100.0%] Duration: 15 minutes 17 seconds 
 2.  Rollout^{1}  8/4* 6/4  eq: +0.203 (0.040)   Player: Opponent:  54.88% (G:16.31% B:0.68%) 45.12% (G:11.40% B:0.41%)  Conf.: ± 0.015 (+0.189...+0.218)  [0.0%] Duration: 15 minutes 17 seconds 
  ^{1} 1296 Games rolled with Variance Reduction. Dice Seed: 95792454 Moves: 3ply, cube decisions: XG Roller


eXtreme Gammon Version: 2.10
Nope. OK, let's move white's home board point around. Let's start with 5pt  I expect anchoring come out on top now since otherwise we'll be making a comparatively inferior home board point.
  White is Player 2
score: 0 pip: 159  Unlimited Game Jacoby Beaver  pip: 153 score: 0
Blue is Player 1   XGID=aEbCBdCbAdbA:0:0:1:42:0:0:3:0:10  Blue to play 42   1.  Rollout^{1}  24/18  eq: +0.169   Player: Opponent:  54.79% (G:9.31% B:0.26%) 45.21% (G:8.63% B:0.29%)  Conf.: ± 0.014 (+0.155...+0.183)  [100.0%] Duration: 16 minutes 12 seconds 
 2.  Rollout^{1}  8/4* 6/4  eq: +0.094 (0.075)   Player: Opponent:  52.43% (G:13.93% B:0.50%) 47.57% (G:11.94% B:0.41%)  Conf.: ± 0.014 (+0.079...+0.108)  [0.0%] Duration: 16 minutes 58 seconds 
  ^{1} 1296 Games rolled with Variance Reduction. Dice Seed: 42515511 Moves: 3ply, cube decisions: XG Roller


eXtreme Gammon Version: 2.10
Aha! That's probably it. Now, let's move white's home board point to the 2pt. Now we are making a superior point and attacking should be the right move.
  White is Player 2
score: 0 pip: 153  Unlimited Game Jacoby Beaver  pip: 153 score: 0
Blue is Player 1   XGID=aEbCBdCbAdbA:0:0:1:42:0:0:3:0:10  Blue to play 42   1.  Rollout^{1}  8/4* 6/4  eq: +0.290   Player: Opponent:  57.19% (G:16.30% B:0.58%) 42.81% (G:10.65% B:0.40%)  Conf.: ± 0.015 (+0.275...+0.305)  [100.0%] Duration: 15 minutes 28 seconds 
 2.  Rollout^{1}  24/18  eq: +0.178 (0.112)   Player: Opponent:  54.86% (G:9.63% B:0.36%) 45.14% (G:7.36% B:0.24%)  Conf.: ± 0.011 (+0.167...+0.189)  [0.0%] Duration: 15 minutes 57 seconds 
  ^{1} 1296 Games rolled with Variance Reduction. Dice Seed: 95792454 Moves: 3ply, cube decisions: XG Roller


eXtreme Gammon Version: 2.10
Yep! Well, that's probably what the idea is. Move the point to the 3pt:
  White is Player 2
score: 0 pip: 155  Unlimited Game Jacoby Beaver  pip: 153 score: 0
Blue is Player 1   XGID=aEbCBdCbAdbA:0:0:1:42:0:0:3:0:10  Blue to play 42   1.  Rollout^{1}  8/4* 6/4  eq: +0.207   Player: Opponent:  55.21% (G:15.51% B:0.59%) 44.79% (G:11.41% B:0.44%)  Conf.: ± 0.014 (+0.193...+0.221)  [100.0%] Duration: 15 minutes 52 seconds 
 2.  Rollout^{1}  24/18  eq: +0.148 (0.059)   Player: Opponent:  54.12% (G:9.36% B:0.36%) 45.88% (G:8.21% B:0.29%)  Conf.: ± 0.013 (+0.135...+0.160)  [0.0%] Duration: 15 minutes 42 seconds 
  ^{1} 1296 Games rolled with Variance Reduction. Dice Seed: 95792454 Moves: 3ply, cube decisions: XG Roller


eXtreme Gammon Version: 2.10
Did we figure it out? I hope so...