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BGonline.org Forums
Rollout
Posted By: Stick In Response To: 32S-32X-42? (Stick)
Date: Saturday, 14 October 2006, at 9:29 p.m.
If you saw this rollout the first time I posted it, sorry, I was dead tired =P Even though tidying up with 13/11 makes a solid position with a good racing lead it's best to go for the kill by hitting both. When you can hit two it takes a decent play B to overcome hitting both. [when 'both' are well placed of course] Here you knock him off the anchor he'd like to make and unstack your heavy six point at the same time. If he fails to throw a four you'll have quite a strong position, being hugely favored to make the four point and probably do something else worthwhile. Even if hit you'll make an anchor and have a break even position.
Money Game 162 166 Board image courtesy of GO-Figure
# Ply Move Equity 1 R bar/21* 6/4* 0.277 1.1% 17.9% 56.3% 43.7% 10.8% 0.5% 95% confidence interval: - money cubeless eq.: 0.203 ±0.007. Rollout settings: Full rollout, 5184 games (equiv. 134447 games), played 3-ply (precise), random seed, with race database. 2 R bar/21* 13/11 0.237 (-0.040) 0.7% 15.1% 56.1% 43.9% 10.3% 0.5% 95% confidence interval: - money cubeless eq.: 0.172 ±0.007. Rollout settings: Full rollout, 5184 games (equiv. 140140 games), played 3-ply (precise), random seed, with race database.
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