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Rollout: Wild or not #1 (54S-51H-31)

Posted By: Timothy Chow
Date: Sunday, 6 April 2014, at 6:27 p.m.

In Response To: Wild or not #1 (54S-51H-31) (Timothy Chow)

Not quite 24 hours since I posted the original problem, but I don't see any reason not to post the rollout. Since the early game is BGO's strength, I'm expecting that for most of the problems in this series, I won't have much to add to others' comments; that's the case for this problem.





White is Player 2

score: 0
pip: 161
Unlimited Game
pip: 163
score: 0

Blue is Player 1
XGID=-b----E-D---dD---d-da---AA:0:0:1:31:0:0:0:0:10
Blue to play 31

1.Rollout1Bar/21eq: -0.211
Player:
Opponent:
45.30% (G:11.66% B:0.54%)
54.70% (G:16.20% B:0.63%)
Conf.: 0.007 (-0.218...-0.203) - [100.0%]
Duration: 1 hour 51 minutes
2.Rollout1Bar/22 24/23eq: -0.228 (-0.017)
Player:
Opponent:
44.89% (G:11.79% B:0.55%)
55.11% (G:16.78% B:0.66%)
Conf.: 0.007 (-0.235...-0.221) - [0.0%]
Duration: 1 hour 47 minutes
3.Rollout1Bar/22 6/5eq: -0.241 (-0.031)
Player:
Opponent:
44.72% (G:11.84% B:0.54%)
55.28% (G:17.47% B:0.83%)
Conf.: 0.008 (-0.249...-0.233) - [0.0%]
Duration: 1 hour 57 minutes
4.Rollout1Bar/24 13/10eq: -0.242 (-0.032)
Player:
Opponent:
44.27% (G:12.93% B:0.65%)
55.73% (G:17.25% B:0.97%)
Conf.: 0.010 (-0.252...-0.233) - [0.0%]
Duration: 1 hour 47 minutes
1 5184 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10

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