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Rollout: Break anchor to hit? #4

Posted By: Timothy Chow
Date: Wednesday, 23 April 2014, at 12:14 a.m.

In Response To: Break anchor to hit? #4 (Timothy Chow)

Half the battle here is recognizing that 24/22* wins significantly more games. White's board is strong but she doesn't have that much ammo for an attack. The race being what it is, an ace-point game is not an attractive game plan.

I'm including 8/7 3/1* because that's the play I somehow managed to find when this position arose OTB. Gross hallucinations like this are one reason I can't seem to drive my long-term average PR down to where I feel it "ought" to be.





White is Player 2

score: 0
pip: 132
Unlimited Game
pip: 145
score: 0

Blue is Player 1
XGID=-a-A-bEBCa---B--a--cbbabB-:1:1:1:21:0:0:0:0:10
Blue to play 21

1.Rollout124/22* 8/7eq: -0.355
Player:
Opponent:
36.13% (G:8.83% B:0.42%)
63.87% (G:29.52% B:1.67%)
Conf.: 0.010 (-0.365...-0.345) - [100.0%]
Duration: 17 minutes 52 seconds
2.Rollout124/22* 3/2eq: -0.393 (-0.038)
Player:
Opponent:
35.13% (G:8.14% B:0.37%)
64.87% (G:30.72% B:1.92%)
Conf.: 0.010 (-0.403...-0.382) - [0.0%]
Duration: 18 minutes 13 seconds
3.Rollout16/3eq: -0.429 (-0.074)
Player:
Opponent:
32.12% (G:6.12% B:0.27%)
67.88% (G:24.29% B:1.31%)
Conf.: 0.011 (-0.440...-0.419) - [0.0%]
Duration: 12 minutes 33 seconds
4.Rollout18/7 3/1* eq: -0.598 (-0.243)
Player:
Opponent:
27.04% (G:4.72% B:0.13%)
72.96% (G:27.00% B:2.21%)
Conf.: 0.009 (-0.607...-0.590) - [0.0%]
Duration: 13 minutes 46 seconds
1 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10

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