Nack's 4ply rollout of 65R-51 inspired me to tackle the related 41 reply to 65R. This higher quality rollout pushes the slot play to the top. Higher quality rollouts favor slotting with aces over splitting. Note that it took over 4 days for an over-clocked 10 core to crunch through these 144 units of rollouts.
1. | Rollout1 | 13/9 6/5 | eq: -0.2235 |
| Player: Opponent: | 44.64% (G:11.89% B:0.43%) 55.36% (G:14.97% B:0.97%) | Conf.: ±0.0011 (-0.2246...-0.2224) - [87.3%] Duration: 2 days 04 hours 17 minutes |
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2. | Rollout1 | 24/23 13/9 | eq: -0.2243 (-0.0009) |
| Player: Opponent: | 44.03% (G:11.49% B:0.37%) 55.97% (G:13.20% B:0.62%) | Conf.: ±0.0010 (-0.2253...-0.2234) - [12.7%] Duration: 1 day 22 hours 40 minutes |
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3. | Rollout2 | 24/20 6/5 | eq: -0.2500 (-0.0265) |
| Player: Opponent: | 44.04% (G:10.69% B:0.38%) 55.96% (G:14.48% B:0.72%) | Conf.: ±0.0046 (-0.2546...-0.2453) - [0.0%] Duration: 1 hour 24 minutes |
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4. | Book3 | 24/23 24/20 | eq: -0.2657 (-0.0423) |
| Player: Opponent: | 43.28% (G:9.47% B:0.32%) 56.72% (G:12.42% B:0.49%) | Conf.: ±0.0061 (-0.2719...-0.2596) - [0.0%] |
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5. | Book3 | 13/8 | eq: -0.2781 (-0.0546) |
| Player: Opponent: | 42.93% (G:10.69% B:0.35%) 57.07% (G:13.89% B:0.74%) | Conf.: ±0.0066 (-0.2847...-0.2715) - [0.0%] |
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1 186624 Games rolled with Variance Reduction. Dice Seed: 58918962 Moves and cube decisions: 4-ply
2 15552 Games rolled with Variance Reduction. Dice Seed: 7103183 Moves: 3-ply, cube decisions: XG Roller
3 Generated by GameSite 2000, Ltd on 2/26/2011 using eXtreme Gammon 2.00 10368 Games rolled with Variance Reduction. Dice Seed: 77390818 Moves: 2-ply, cube decisions: 3-ply Red
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