1. | Rollout1 | 5/3(2) | eq: +0.510 |
| Player: Opponent: | 84.85% (G:52.45% B:16.76%) 15.15% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.508...+0.511) - [99.6%] Duration: 6 minutes 07 seconds |
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2. | Rollout1 | 6/3 4/3 | eq: +0.507 (-0.003) |
| Player: Opponent: | 84.75% (G:54.44% B:20.00%) 15.25% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.505...+0.508) - [0.4%] Duration: 6 minutes 04 seconds |
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3. | Rollout2 | 6/5(2) 6/4 | eq: +0.451 (-0.059) |
| Player: Opponent: | 83.02% (G:50.16% B:15.61%) 16.98% (G:0.00% B:0.00%) | Conf.: ± 0.006 (+0.445...+0.456) - [0.0%] Duration: 40.9 seconds |
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4. | Rollout2 | 6/5 4/3(3) | eq: +0.395 (-0.115) |
| Player: Opponent: | 81.30% (G:50.63% B:14.23%) 18.70% (G:0.00% B:0.00%) | Conf.: ± 0.006 (+0.389...+0.401) - [0.0%] Duration: 44.1 seconds |
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1 15552 Games rolled with Variance Reduction. Dice Seed: 17427150 Moves: 3-ply, cube decisions: XG Roller
2 1296 Games rolled with Variance Reduction. Dice Seed: 17427150 Moves: 3-ply, cube decisions: XG Roller
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Position 1 above is the same one Sebatolek originally posted (and again with a DMP score), except Blue's 2pt spare is instead on her 6pt. As you can see, this makes the decision extremely close, with the 5pt-to-3pt shift still (though barely) getting the nod.
Position 2 below is the same as position 1, except that White's 3pt spare is nudged forward 1 pip to her 2pt. This happens to be the tipping point, and it is making the five-prime that is a hair better (causing 32 to crack this time).
1. | Rollout1 | 6/3 4/3 | eq: +0.714 |
| Player: Opponent: | 85.69% (G:54.96% B:19.47%) 14.31% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.712...+0.715) - [99.8%] Duration: 3 minutes 12 seconds |
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2. | Rollout1 | 5/3(2) | eq: +0.711 (-0.002) |
| Player: Opponent: | 85.56% (G:52.53% B:16.44%) 14.44% (G:0.00% B:0.00%) | Conf.: ± 0.001 (+0.710...+0.712) - [0.2%] Duration: 3 minutes 10 seconds |
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3. | Rollout2 | 6/5(2) 6/4 | eq: +0.674 (-0.040) |
| Player: Opponent: | 83.69% (G:50.94% B:15.59%) 16.31% (G:0.00% B:0.00%) | Conf.: ± 0.003 (+0.671...+0.677) - [0.0%] Duration: 31.8 seconds |
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4. | Rollout2 | 6/5 4/3(3) | eq: +0.627 (-0.086) |
| Player: Opponent: | 81.36% (G:49.75% B:13.45%) 18.64% (G:0.00% B:0.00%) | Conf.: ± 0.004 (+0.624...+0.631) - [0.0%] Duration: 32.2 seconds |
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1 10368 Games rolled with Variance Reduction. Dice Seed: 17664275 Moves: 3-ply, cube decisions: XG Roller
2 1296 Games rolled with Variance Reduction. Dice Seed: 17664275 Moves: 3-ply, cube decisions: XG Roller
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For position 3 below, the alteration to position 1 is that one of White's 24pt checkers is advanced to the 22pt. In this case, a third play emerges as the clear winner:
1. | Rollout1 | 6/5(2) 6/4 | eq: +0.645 |
| Player: Opponent: | 82.26% (G:48.43% B:13.62%) 17.74% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.643...+0.647) - [100.0%] Duration: 3 minutes 03 seconds |
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2. | Rollout1 | 5/3*(2) | eq: +0.617 (-0.028) |
| Player: Opponent: | 80.84% (G:52.67% B:19.46%) 19.16% (G:0.00% B:0.00%) | Conf.: ± 0.002 (+0.615...+0.619) - [0.0%] Duration: 3 minutes 15 seconds |
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3. | Rollout2 | 6/3* 4/3 | eq: +0.559 (-0.086) |
| Player: Opponent: | 77.95% (G:52.59% B:25.32%) 22.05% (G:0.00% B:0.00%) | Conf.: ± 0.004 (+0.555...+0.563) - [0.0%] Duration: 38.3 seconds |
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4. | Rollout2 | 6/5 4/3*(3) | eq: +0.520 (-0.125) |
| Player: Opponent: | 76.01% (G:48.54% B:17.19%) 23.99% (G:0.00% B:0.00%) | Conf.: ± 0.004 (+0.516...+0.524) - [0.0%] Duration: 44.6 seconds |
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1 5184 Games rolled with Variance Reduction. Dice Seed: 17664275 Moves: 3-ply, cube decisions: XG Roller
2 1296 Games rolled with Variance Reduction. Dice Seed: 17664275 Moves: 3-ply, cube decisions: XG Roller
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As certain White 5s no longer crack, Blue's priority is to make the safest play.
Nack