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ruling regarding touching checkers

Posted By: Jason Lee
Date: Friday, 29 July 2011, at 12:07 a.m.

In Response To: ruling regarding touching checkers (Art Grater)

1. For most players, backgammon is a GAME. It's not the practice of law, where we need, or at least have, endless written codes. It's a game. We all want to win, but we're there to have fun, not begin serving time in a penal colony. New players will especially be intimidated at seeing tournament rules that look like the internal revenue code.

You've got the wrong idea entirely. Nobody is going to present newbies with a big rule book when they show up to tournaments. The rules are there to prevent arguments that take place because of incomplete rules. For example, there just isn't universal agreement over what should happen if the leader turns the cube during the crawford game!!! Why isn't that in the rules? You might say it is, but people interpret the rules differently, because it's not entirely clear.

Furthermore, your internal revenue code jibe is a straw man.

Speaking of TDs, what's more fun than eavesdropping on a dispute between two stubborn players and an even more stubborn TD?

Are you being sarcastic? I really can't tell. I think disputes at backgammon tournaments are bad. Many disputes happen because not everybody knows the basic rules, or the rules in question are ambiguous.

4. Few if any directors are going to be in 100% agreement with anything you create, no matter how fair and reasonable it is. (Except at any tournaments you run.) If you include a provision that TDs can override the rules, then you are back to the status quo with respect to a set of rules players can depend upon.

We're already there. The first rule already says that the director can rule any way he/she likes in the interest of fairness. So why have any rules at all?

5. While each individual rule will have merit if not best intentions, the sheer weight of them will be an anchor, and I don't mean the 20-point.

They're not writing War and Peace. I'm sure you'll be able to comfortably read and understand whatever they read.

JLee

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