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Variance reduction tournaments on DailyGammon

Posted By: Christian Plenz
Date: Wednesday, 3 August 2011, at 10:54 p.m.

In Response To: Variance reduction tournaments on DailyGammon (mtuhtan)

Interesting.

How do you get to the /1,25 in the formular? WIthout deep thinking I like it, luck favourite in the 60% example gets 0.68 points instead of 0.48 if he loses, so winning is still the goal.

As you have lots of matches from the same players and conditions in the event. Have you ever crosschecked the 4ply luck results with mwc based on cost to see how much closer (if any) the luck results are to the real results?

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