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All in One (long)

Posted By: Steve Mellen
Date: Thursday, 28 June 2012, at 5:10 a.m.

In Response To: All in One (long) (Timothy Chow)

If both players wait for the other one to approach them first, drawing conclusions about the other person's character from their failure to make the first move, just imagine all the fun we can extract from this scenario. It is like a sitcom plot.

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