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How much easier?

Posted By: Tom Keith
Date: Saturday, 15 September 2012, at 4:15 p.m.

In Response To: How much easier? (jdg)

If you define "easy" as playing with a lower error rate due to the ease of the positions, comebacks should be much easier for the trailer: no cube errors.

On the other hand, there are more checker decisions in the comeback because all games are played to conclusion (except for the free drop) and probably more games to play. So total errors may not be any lower even though error rate is.

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