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Clocks that "give back" time

Posted By: Tom Keith
Date: Thursday, 11 October 2012, at 2:32 p.m.

In Response To: Clocks that "give back" time (Stick)

It may be that the structure of this system works so well that players have more time than they need. If so, you could tighten the time controls I proposed. Maybe 2 min of initial reserve time and 15 sec per move. That gives 2 min + 180*15 sec = 47 minutes per player (94 minutes total).

That's 22 minutes less time than the current system in the worst case -- another big benefit.

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