| |
BGonline.org Forums
Gammons Per Pip x Distance to bear in +1
Posted By: Mr Majestyk In Response To: Hit or Go?, is there a magic formula for this? (Robert Andersson)
Date: Wednesday, 7 November 2012, at 4:14 p.m.
Blue requires 17 pips to bear in and 1 pip to bear off 18/7 or 2.57 rolls.
For white to win 19% Gammons as given by the RO, her Gammons Per Pip ratio would need to be 1.3 * 18 - 19.5% (Stick's estimate) = 18.9%.
To achieve this ratio, White would need to roll 66 55 44 33 this turn and the next for 11.1*11.1 = 1.23. A further 10th can be added for 11 22.
White is Player 1
score: 0
pip: 94Unlimited Game
Jacoby Beaverpip: 21
score: 0
Blue is Player 2XGID=-BBBBBC------------b--bBc-:1:1:-1:00:0:0:3:0:10 Blue on roll, cube action?
Analyzed in XG Roller++ No redouble Redouble/Take Player Winning Chances: 85.59% (G:53.54% B:2.65%) 85.59% (G:53.54% B:2.65%) Opponent Winning Chances: 14.41% (G:0.00% B:0.00%) 14.41% (G:0.00% B:0.00%) Cubeless Equities +1.274 +2.547 Cubeful Equities No redouble: +1.223 Redouble/Take: +2.446 (+1.223) Redouble/Pass: +1.000 (-0.223) Best Cube action: Too good to redouble / Pass Percentage of wrong take needed to make the double decision right: 15.4% eXtreme Gammon Version: 2.03
In this example, blue's GPPR would need to be 1.53 * 35 = 53.55 Gammons. This ratio would need to be between 5/36 * 4/36.
NBM
| |
BGonline.org Forums is maintained by Stick with WebBBS 5.12.