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BGonline.org Forums
Speed Gammon Time Settings
Posted By: Bob Koca In Response To: Speed Gammon Time Settings (benf)
Date: Wednesday, 7 November 2012, at 6:02 p.m.
Suppose it works like this:
Players A and B each give a string of numbers with values from 1 to 6. To generate the nth die roll the device takes the nth numbers from each players string and calculates (A + B -1)mod 6 which is adding and then subtracting 6 if the value is greater than 6. If wanted there could even be a third value involved taken from some linear congruential method added into the mix.
Either player can unilaterally guarantee randomness by just choosing random numbers himself and afterwards it can easily be checked that the values given were the correct ones.
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