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Contest! Win free Alcohol! -- checkerplay or cube decision

Posted By: Chuck Bower
Date: Tuesday, 15 January 2013, at 5:23 p.m.

In Response To: Contest! Win free Alcohol! (KenB)

My unscientific observation is that this happens way more frequently in cube decisions than in checkerplay, to the extent that I never trust a close XG++ result for cube decisions.

This is not a new occurrence. Bots have always been better at evaluating checkerplay decisions than cube decisions. XG++ is certainly way better than its truncated rollout predecessors. It's still not as good as even moderate setting (e.g. 2-ply play, 3-ply cube) full rollouts for cube decisions, IMO.

Bottom line: this is more of a challenge if you require checkerplays (only).

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