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BGonline.org Forums
Question to those using XG in 2D
Posted By: Taper_Mike In Response To: Question to those using XG in 2D (Jason Lee)
Date: Friday, 18 January 2013, at 6:08 a.m.
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I share Jason’s taste for abstraction, and, unfortunately, his problems with 3-d. In 3-d top view, the board is clipped at top and bottom. About 1/2 checker is lost in both places. Other 3-d modes, such as wide view, work fine.
Mike
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