Much closer here and with two (apparently) different approaches. Either way it looks like using the midpoint checkers to block White's anchor is part of the play.
| 1. | Rollout1 | 18/16(2) 13/11(2) | eq: +0.1409 |
| Player: Opponent: | 53.77% (G:3.28% B:0.08%) 46.23% (G:4.70% B:0.10%) | Conf.: ±0.0096 (+0.1313...+0.1505) - [99.5%] Duration: 25 minutes 41 seconds |
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| 2. | Rollout1 | 13/11(2) 6/4(2) | eq: +0.1237 (-0.0172) |
| Player: Opponent: | 53.63% (G:5.22% B:0.16%) 46.37% (G:6.47% B:0.18%) | Conf.: ±0.0089 (+0.1148...+0.1326) - [0.5%] Duration: 24 minutes 40 seconds |
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| 3. | Rollout2 | 13/9(2) | eq: +0.0906 (-0.0503) |
| Player: Opponent: | 52.19% (G:5.25% B:0.16%) 47.81% (G:5.57% B:0.18%) | Conf.: ±0.0134 (+0.0772...+0.1040) - [0.0%] Duration: 9 minutes 55 seconds |
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| 4. | Rollout2 | 18/14(2) | eq: +0.0802 (-0.0607) |
| Player: Opponent: | 52.01% (G:2.36% B:0.09%) 47.99% (G:3.95% B:0.05%) | Conf.: ±0.0116 (+0.0686...+0.0919) - [0.0%] Duration: 8 minutes 49 seconds |
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| 5. | Rollout2 | 18/16(2) 6/4(2) | eq: +0.0349 (-0.1060) |
| Player: Opponent: | 50.91% (G:3.55% B:0.13%) 49.09% (G:5.80% B:0.11%) | Conf.: ±0.0122 (+0.0227...+0.0472) - [0.0%] Duration: 9 minutes 12 seconds |
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1 2592 Games rolled with Variance Reduction. Dice Seed: 56485347 Moves: 2-ply, cube decisions: 3-ply
2 1296 Games rolled with Variance Reduction. Dice Seed: 56485347 Moves: 2-ply, cube decisions: 3-ply
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