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RO
Posted By: John O'Hagan In Response To: White to play 11 (John O'Hagan)
Date: Monday, 25 March 2013, at 4:36 p.m.
Everyone except me found the right play here. Clearing the mid is best by a lot. Creates a couple of spares plus the oppt will have fewer shots if you're forced to blot on the 10 or 11 than the mid. OTB, I tried the hopeless 11/9(2).
is Player 2
score: 0
pip: 122Unlimited Game
Jacoby Beaverpip: 107
score: 0
is Player 1
XGID=--B-BCBc--BB-B--aa-ebba---:1:-1:1:11:0:0:3:0:10 to play 11
1. Rollout1 13/11(2) eq: +0.316
Player:
Opponent:70.16% (G:0.82% B:0.01%)
29.84% (G:0.57% B:0.01%)Conf.: ± 0.005 (+0.311...+0.321) - [100.0%]
Duration: 5 minutes 46 seconds2. Rollout1 13/12(2) 10/9(2) eq: +0.295 (-0.021)
Player:
Opponent:69.09% (G:1.21% B:0.04%)
30.91% (G:1.12% B:0.02%)Conf.: ± 0.005 (+0.290...+0.300) - [0.0%]
Duration: 5 minutes 40 seconds3. Rollout1 13/12(2) 11/10(2) eq: +0.270 (-0.045)
Player:
Opponent:68.11% (G:1.09% B:0.03%)
31.89% (G:1.03% B:0.03%)Conf.: ± 0.005 (+0.266...+0.275) - [0.0%]
Duration: 5 minutes 51 seconds4. Rollout1 11/9(2) eq: +0.228 (-0.088)
Player:
Opponent:66.30% (G:1.72% B:0.07%)
33.70% (G:1.94% B:0.04%)Conf.: ± 0.005 (+0.223...+0.233) - [0.0%]
Duration: 5 minutes 47 seconds1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG RollereXtreme Gammon Version: 2.00
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