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RO #1 (actual situation)

Posted By: Chuck Bower
Date: Sunday, 30 December 2007, at 9:31 p.m.

In Response To: Another from Kaz-Tardieu 1999 match (Chuck Bower)

Only 1.5 j.s.d. separation between top two. Interesting that hitting is worse than making the 3-point UNLESS you also bring down another attacker from the midpoint.

The score (after 0 games) is: JellyFish 1, Player2 4 (match to 15 points)

Move number 20: JellyFish to play 35


2O2X '1O2X3X1X1X '1X '2O

2O '1X2X '3O '4O ' ' '2X

Pip counts: JellyFish 147, Player2 172
Position ID: g/NggFjGrsQACw Match ID: EYH1ARAAIAAA

• JellyFish moves 13/8 7/4*

# Ply Move Equity
1 R 13/8 7/4* +0.8027
 
0.73370.37860.0472-0.26630.06210.0025 +0.8863 +0.8027
0.00200.00210.0012-0.00200.00120.0003 0.0059 0.0072
 
  Full cubeful rollout with var.redn.  
  1476 games, Mersenne Twister dice gen. with seed 1046364096 and quasi-random dice  
  Stop when best play is enough JSDs ahead: limit 3.5 (min. 432 games)  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  Different evaluations after 8 plies:  
  Play: 0-ply cubeful prune [expert]  
  Cube: 2-ply cubeful prune [world class]  
  2 R 8/3 6/3 +0.7881 ( -0.0146)
 
0.73590.37150.0388-0.26410.05800.0024 +0.8752 +0.7881
0.00190.00210.0012-0.00190.00100.0004 0.0056 0.0069
 
  Full cubeful rollout with var.redn.  
  1476 games, Mersenne Twister dice gen. with seed 1046364096 and quasi-random dice  
  Stop when best play is enough JSDs ahead: limit 3.5 (min. 432 games)  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  Different evaluations after 8 plies:  
  Play: 0-ply cubeful prune [expert]  
  Cube: 2-ply cubeful prune [world class]  
  3 R 10/5 7/4* +0.7703 ( -0.0324)
 
0.72720.37380.0419-0.27280.06240.0028 +0.8600 +0.7703
0.00200.00220.0013-0.00200.00110.0004 0.0061 0.0075
 
  Full cubeful rollout with var.redn.  
  1427 games, Mersenne Twister dice gen. with seed 1046364096 and quasi-random dice  
  Stop when best play is enough JSDs ahead: limit 3.5 (min. 432 games)  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  Different evaluations after 8 plies:  
  Play: 0-ply cubeful prune [expert]  
  Cube: 2-ply cubeful prune [world class]  
  4 R 21/16 7/4* +0.7572 ( -0.0455)
 
0.72360.37490.0451-0.27640.07920.0071 +0.8389 +0.7572
0.00240.00250.0017-0.00240.00130.0007 0.0072 0.0087
 
  Full cubeful rollout with var.redn.  
  1015 games, Mersenne Twister dice gen. with seed 1046364096 and quasi-random dice  
  Stop when best play is enough JSDs ahead: limit 3.5 (min. 432 games)  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  Different evaluations after 8 plies:  
  Play: 0-ply cubeful prune [expert]  
  Cube: 2-ply cubeful prune [world class]  
  5 2 13/8 10/7 +0.7551 ( -0.0476)
  0.7341 0.3428 0.0319 - 0.2659 0.0614 0.0014  
  2-ply cubeful  
  6 2 21/16 10/7 +0.6987 ( -0.1040)
  0.7179 0.3395 0.0334 - 0.2821 0.0826 0.0030  
  2-ply cubeful  
  7 0 8/3 7/4* +0.6539 ( -0.1488)
  0.6887 0.3676 0.0429 - 0.3113 0.1034 0.0057  
  0-ply cubeful [expert]  
  8 0 13/10 13/8 +0.6275 ( -0.1752)
  0.6911 0.3306 0.0315 - 0.3089 0.0780 0.0021  
  0-ply cubeful [expert]  
  9 0 10/7 8/3 +0.5644 ( -0.2383)
  0.6770 0.3130 0.0301 - 0.3230 0.0897 0.0024  
  0-ply cubeful [expert]  
  10 0 21/13 +0.5101 ( -0.2926)
  0.6586 0.3157 0.0347 - 0.3414 0.1130 0.0061  
  0-ply cubeful [expert]  

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