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BGonline.org Forums
Rollout + Variant
Posted By: Stick In Response To: 4a 3a Cube from Japan Semis (Stick)
Date: Wednesday, 15 October 2014, at 6:10 p.m.
I saw this and guessed it probably wasn't a cube because of the duplication of 8s. I wondered if it would make enough difference if I changed it to 8s and 9s. I do realize this has other minor implications.
Original
White is Player 2
score: 1
pip: 1454 point match pip: 141
score: 0
Blue is Player 1XGID=-BaBBaB-----cE--ac-d--b-B-:0:0:1:00:0:1:0:4:10 Blue on roll, cube action?
Analyzed in XG Roller++ No double Double/Take Player Winning Chances: 49.86% (G:19.26% B:0.54%) 49.79% (G:19.37% B:0.54%) Opponent Winning Chances: 50.14% (G:14.60% B:0.74%) 50.21% (G:14.46% B:0.83%) Cubeless Equities -0.034 +0.317 Cubeful Equities No double: +0.188 Double/Take: +0.043 (-0.145) Double/Pass: +1.000 (+0.812) Best Cube action: No double / Take Percentage of wrong pass needed to make the double decision right: 13.2% eXtreme Gammon Version: 2.19.206.pre-release, MET: Kazaross XG2
Variant
White is Player 2
score: 1
pip: 1464 point match pip: 141
score: 0
Blue is Player 1XGID=-BaBBaB-----cE-a-c-d--b-B-:0:0:1:00:0:1:0:4:10 Blue on roll, cube action?
Analyzed in Rollout No double Double/Take Player Winning Chances: 51.49% (G:21.68% B:1.13%) 51.90% (G:21.16% B:1.37%) Opponent Winning Chances: 48.51% (G:14.73% B:1.30%) 48.10% (G:14.71% B:2.10%) Cubeless Equities +0.023 +0.500 Cubeful Equities No double: +0.280 ±0.008 (+0.273..+0.288) Double/Take: +0.274 (-0.007) ±0.011 (+0.263..+0.285) Double/Pass: +1.000 (+0.720) Best Cube action: No double / Take Percentage of wrong pass needed to make the double decision right: 0.9% Rollout details 5184 Games rolled with Variance Reduction.
Dice Seed: 38836141
Moves: 3-ply, cube decisions: XG RollerDouble Decision confidence: 83.9% Take Decision confidence: 100.0% Duration: 1 hour 49 minutes eXtreme Gammon Version: 2.19.206.pre-release, MET: Kazaross XG2
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