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ROLLOUTS: Nine more

Posted By: Matt Cohn-Geier
Date: Monday, 17 March 2008, at 1:23 a.m.

In Response To: Position from Madison 2007 (Matt Cohn-Geier)

Cliffs Notes: Big surprises, compared to the G11 rollouts. White's play may even be correct.

Memorizing ELO-adjusted METs is a level of fanaticism one would only be able to find amongst chess players.

Yeah, who'd do that? (Someone must have).

I was half-joking with the chess players quip. Only half. I've forgotten so much about chess now it's staggering; I pull out old notebooks filled with games and analysis (which, in chess, is basically a lot of long lists of moves) and wonder what I ever saw.

If I had to guess, Trice is the obvious one, and perhaps Kleinman or Zare would.

The first three are with the JT 100 point table rolled out on 2-ply.

The score (after 0 games) is: White 4, Blue 0 (match to 9 points)

Move number 8: White to play 32

White88


2X2X2X2X3X2X ' ' ' ' ' '

2O1X3O3O3O3O1X ' ' ' ' '

Blue81

Position ID: c3cHAEDbdgNAEA Match ID: AYEpAUAAAAAA

• White doubles

Cube decision
Rollout cubeless equity +0.8886(Money: +0.8987)
Cubeful equities:
1.Double, pass +1.0000
2.Double, take +1.3642 +0.3642
3.No double +0.9887 -0.0113
Proper cube action:Redouble, pass
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player White owns 2-cube0.93650.02810.0003-0.06350.00260.0000 +0.8886 +0.9887
Standard error0.00050.00050.0000-0.00050.00010.0000 0.0011 0.0016
Player Blue owns 4-cube0.95020.03450.0006-0.04980.00100.0000 +1.5070 +1.3642
Standard error0.00090.00310.0004-0.00090.00020.0000 0.0035 0.0067
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1056626726 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

The score (after 0 games) is: White 4, Blue 0 (match to 9 points)

Move number 17: White on roll, cube decision?

White76


2X2X2X2X3X3X ' ' ' ' ' '

2O1X3O3O3O3O ' ' ' ' ' '

Blue81

Position ID: c3cHAEDbdgcAEA Match ID: AQEgAUAAAAAA

• White doubles

Cube decision
Rollout cubeless equity +0.7447(Money: +0.7572)
Cubeful equities:
1.Double, take +0.8309
2.Double, pass +1.0000 +0.1691
3.No double +0.8167 -0.0142
Proper cube action:Redouble, take
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player White owns 2-cube0.86500.03070.0003-0.13500.00380.0001 +0.7447 +0.8167
Standard error0.00100.00120.0000-0.00100.00030.0000 0.0021 0.0023
Player Blue owns 4-cube0.87910.03170.0002-0.12090.00370.0003 +1.2090 +0.8309
Standard error0.00120.00350.0000-0.00120.00030.0002 0.0046 0.0101
Full cubeful rollout with var.redn.
1164 games, Mersenne Twister dice gen. with seed 1056795567 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

The score (after 0 games) is: White 4, Blue 0 (match to 9 points)

Move number 21: Blue on roll, cube decision?

White97


2X2X4X1X ' ' ' ' ' ' ' '

2O '3O3O3O3O ' ' ' ' ' '

Blue81

Position ID: 2wsAAG7u7gAACA Match ID: UgkgAUAAAAAA

• Blue doubles

Alert: wrong double ( -0.0278)! [bad]

Cube decision
Rollout cubeless equity -0.6655(Money: -0.7212)
Cubeful equities:
1.No double -0.4354
2.Double, pass +1.0000 +1.4354
3.Double, take -0.4632 -0.0278
Proper cube action:No redouble, take (1.9%)
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player Blue owns 4-cube0.17490.00000.0000-0.82510.06920.0017 -0.6655 -0.4354
Standard error0.00050.00000.0000-0.00050.00080.0005 0.0008 0.0009
Player White owns 8-cube0.18180.00000.0000-0.81820.30480.0029 -0.4632 -0.4632
Standard error0.00050.00000.0000-0.00050.01050.0005 0.0021 0.0021
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1056795567 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

Ignore the White checkers on the bar. I seem to have stumbled across a huge bug in GNU.

Big difference in the results. Cashing is clear, and although I said that "obviously" I have to double after rolling 33, even that isn't so clear--it's barely a cube and an easy take. Keene says that his play is okay, "assuming he knows hes a fish", but unfortunately for me it doesn't matter whether he thinks it's a take based on the position (which, of course, it's not even close) or thinks it's a take because of the skewed strengths. As long as Blue makes whatever the correct cube action is, he cuts down on my equity.

Now the next 3, with JT 100 tables and 2-ply vs. 0-ply:

The score (after 0 games) is: White 4, Blue 0 (match to 9 points)

Move number 8: White to play 32

White88


2X2X2X2X3X2X ' ' ' ' ' '

2O1X3O3O3O3O1X ' ' ' ' '

Blue81

Position ID: c3cHAEDbdgNAEA Match ID: AYEpAUAAAAAA

• White doubles

Cube decision
Rollout cubeless equity +0.8882(Money: +0.8988)
Cubeful equities:
1.Double, pass +1.0000
2.Double, take +1.3724 +0.3724
3.No double +0.9873 -0.0127
Proper cube action:Redouble, pass
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player White owns 2-cube0.93590.02940.0003-0.06410.00260.0000 +0.8882 +0.9873
Standard error0.00060.00070.0000-0.00060.00010.0000 0.0013 0.0025
Player Blue owns 4-cube0.95040.02720.0008-0.04960.00130.0000 +1.5074 +1.3724
Standard error0.00100.00210.0004-0.00100.00030.0000 0.0040 0.0077
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1056795567 and quasi-random dice
Player 0:
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Player 1:
Play: 0-ply cubeful [expert]
Cube: 0-ply cubeful [expert]

The score (after 0 games) is: White 4, Blue 0 (match to 9 points)

Move number 17: White on roll, cube decision?

White76


2X2X2X2X3X3X ' ' ' ' ' '

2O1X3O3O3O3O ' ' ' ' ' '

Blue81

Position ID: c3cHAEDbdgcAEA Match ID: AQEgAUAAAAAA

• White doubles

Cube decision
Rollout cubeless equity +0.7454(Money: +0.7569)
Cubeful equities:
1.Double, take +0.8451
2.Double, pass +1.0000 +0.1549
3.No double +0.8196 -0.0255
Proper cube action:Redouble, take
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player White owns 2-cube0.86550.02930.0004-0.13450.00370.0001 +0.7454 +0.8196
Standard error0.00120.00100.0000-0.00120.00030.0000 0.0024 0.0029
Player Blue owns 4-cube0.88030.03230.0003-0.11970.00400.0002 +1.2137 +0.8451
Standard error0.00140.00280.0001-0.00140.00030.0002 0.0052 0.0110
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1056795567 and quasi-random dice
Player 0:
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Player 1:
Play: 0-ply cubeful [expert]
Cube: 0-ply cubeful [expert]

The score (after 0 games) is: White 4, Blue 0 (match to 9 points)

Move number 21: Blue on roll, cube decision?

White47


2X2X4X1X ' ' ' ' ' ' ' '

2O '3O3O3O3O ' ' ' ' ' '

Blue81

Position ID: 2wsAAJq7OwAAAg Match ID: UgkgAUAAAAAA

• Blue doubles

Alert: wrong double ( -0.0297)! [bad]

Cube decision
Rollout cubeless equity -0.6576(Money: -0.7261)
Cubeful equities:
1.No double -0.4377
2.Double, pass +1.0000 +1.4377
3.Double, take -0.4673 -0.0297
Proper cube action:No redouble, take (2.0%)
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player Blue owns 4-cube0.17850.00000.0000-0.82150.08120.0020 -0.6576 -0.4377
Standard error0.00030.00000.0000-0.00030.00210.0005 0.0008 0.0014
Player White owns 8-cube0.18080.00000.0000-0.81920.35810.0026 -0.4673 -0.4673
Standard error0.00050.00000.0000-0.00050.00910.0005 0.0023 0.0023
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1056795567 and quasi-random dice
Player 0:
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Player 1:
Play: 0-ply cubeful [expert]
Cube: 0-ply cubeful [expert]

Again, ignore the White checker on the bar.

Not too much of a difference here. Cashing the first position turns out to be somehow clearer, I'm not sure how that can be. But the results are basically the same as 2-ply vs. 2-ply with JT100 tables.

One of the reasons I did these rollouts is because it occurred to me that 2-ply played this quite a bit better than 0-ply, slotting the 2-point at the first chance it got. My opponent (and 0-ply) did not slot the 2-point, although I don't remember if he had an opportunity to do so, but with 32 numbers on 2 rolls, it seems pretty likely.

Final three rollouts, with JT100 tables and 2-ply vs. 0-ply with 0.015 noise:

The score (after 0 games) is: White 4, Blue 0 (match to 9 points)

Move number 8: White to play 32

White88


2X2X2X2X3X2X ' ' ' ' ' '

2O1X3O3O3O3O1X ' ' ' ' '

Blue81

Position ID: c3cHAEDbdgNAEA Match ID: AYEpAUAAAAAA

• White doubles

Cube decision
Rollout cubeless equity +0.8906(Money: +0.9008)
Cubeful equities:
1.Double, pass +1.0000
2.Double, take +1.3994 +0.3994
3.No double +0.9930 -0.0070
Proper cube action:Redouble, pass
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player White owns 2-cube0.93680.02920.0004-0.06320.00240.0000 +0.8906 +0.9930
Standard error0.00100.00060.0001-0.00100.00010.0000 0.0022 0.0033
Player Blue owns 4-cube0.95430.02130.0005-0.04570.00010.0000 +1.5251 +1.3994
Standard error0.00190.00150.0001-0.00190.00040.0000 0.0084 0.0130
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1056071671 and quasi-random dice
Player 0:
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Player 1:
Play: 0-ply cubeful, noise 0.015 (d) [advanced]
Cube: 0-ply cubeful, noise 0.015 (d) [advanced]

The score (after 0 games) is: White 4, Blue 0 (match to 9 points)

Move number 17: White on roll, cube decision?

White76


2X2X2X2X3X3X ' ' ' ' ' '

2O1X3O3O3O3O ' ' ' ' ' '

Blue81

Position ID: c3cHAEDbdgcAEA Match ID: AQEgAUAAAAAA

• White doubles

Cube decision
Rollout cubeless equity +0.7697(Money: +0.7782)
Cubeful equities:
1.Double, take +0.9563
2.Double, pass +1.0000 +0.0437
3.No double +0.8427 -0.1136
Proper cube action:Redouble, take
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player White owns 2-cube0.87760.02490.0002-0.12240.00210.0000 +0.7697 +0.8427
Standard error0.00180.00060.0000-0.00180.00040.0002 0.0039 0.0050
Player Blue owns 4-cube0.89530.02180.0006-0.10470.00130.0003 +1.2807 +0.9563
Standard error0.00230.00210.0004-0.00230.00050.0003 0.0099 0.0173
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1056071671 and quasi-random dice
Player 0:
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Player 1:
Play: 0-ply cubeful, noise 0.015 (d) [advanced]
Cube: 0-ply cubeful, noise 0.015 (d) [advanced]

The score (after 0 games) is: White 4, Blue 0 (match to 9 points)

Move number 22: Blue on roll, cube decision?

White22


2X2X4X1X ' ' ' ' ' ' ' '

2O '3O3O3O3O ' ' ' ' ' '

Blue81

Position ID: 2wsAAMzdHQAAAQ Match ID: UgkgAUAAAAAA

• Blue doubles

Alert: wrong double ( -0.1099)! [doubtful]

Cube decision
Rollout cubeless equity -0.6992(Money: -0.7644)
Cubeful equities:
1.No double -0.4391
2.Double, pass +1.0000 +1.4391
3.Double, take -0.5490 -0.1099
Proper cube action:No redouble, take (7.1%)
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player Blue owns 4-cube0.15820.00000.0000-0.84180.07770.0031 -0.6992 -0.4391
Standard error0.00170.04710.0018-0.00170.00210.0008 0.0037 0.0052
Player White owns 8-cube0.16230.00000.0000-0.83770.34920.0038 -0.5490 -0.5490
Standard error0.00170.09790.0039-0.00170.00900.0008 0.0076 0.0076
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1056071671 and quasi-random dice
Player 0:
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Player 1:
Play: 0-ply cubeful, noise 0.015 (d) [advanced]
Cube: 0-ply cubeful, noise 0.015 (d) [advanced]

And now we're back to the status quo of g11, with the exception of White's take after 33, which is barely correct instead of a huge blunder.

Considering I only used the JT100 tables here, if I had used JT200, it's likely that the effects would have been much more pronounced. Cashing would likely be clear, I'm not sure that I would even have a double after rolling 33, and White's recube on the come is likely to be a tossup at worst.

But I'd guess that if presented with the normal MET and asked: how do you think these numbers would change for a +200 ELO advantage, there'd be a wide tendency to overestimate the effect.

I think this is definitely true on initial doubles, but these results make me very wary of redoubles, particularly where the leader is redoubling. The trailer can just take and whip it back to 8 on literally any excuse. Although the modern tendency is to pressure weaker opponents with the cube rather than "grind" it out and make errors yourself, I think the leader should be really alert when there's even the hint of an 8 cube in a match, particularly when he can't use all 8 points.

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