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OTB and RO

Posted By: neilkaz
Date: Wednesday, 25 November 2015, at 5:30 p.m.

In Response To: A saving 61 joker (neilkaz)

Prior to his 61 I was looking forward to winning this long arduous match as I'd rolled a hitting 4 the turn prior. Of course, if G's counted 13/7x would be instantly played as my opp will then enjoy many G's if I dance.

But here at DMP I felt 24/18 was clear as it leaves only 4 shots and escapes my board and I may have plenty of issues saving my blots next roll. I felt that hitting was likely to blow 3% GWC rather that the 1% shown by the RO.

I was less happy a couple rolls later when with 3 checkers closed out I watched my opp roll a 6 and come home.





White is Player 1

score: 0
pip: 106
1 point match
pip: 96
score: 0

Blue is Player 2
XGID=a-BBCCB-----b----AAbccAbb-:0:0:-1:61:0:0:0:1:10
Blue to play 61

1.Rollout1Bar/18eq: +0.2589
Player:
Opponent:
62.95% (G:13.13% B:0.13%)
37.05% (G:5.73% B:0.13%)
Conf.: ą0.0020 (+0.2569...+0.2609) - [100.0%]
Duration: 9 minutes 33 seconds
2.Rollout1Bar/24 13/7* eq: +0.2376 (-0.0214)
Player:
Opponent:
61.88% (G:33.81% B:0.62%)
38.12% (G:9.63% B:0.83%)
Conf.: ą0.0019 (+0.2357...+0.2395) - [0.0%]
Duration: 7 minutes 04 seconds
1 2592 Games rolled with Variance Reduction.
Dice Seed: 78623594
Moves and cube decisions: 4-ply

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

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