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OTB and RO
Posted By: neilkaz
Date: Wednesday, 25 November 2015, at 5:30 p.m.
In Response To: A saving 61 joker (neilkaz)
Prior to his 61 I was looking forward to winning this long arduous match as I'd rolled a hitting 4 the turn prior. Of course, if G's counted 13/7x would be instantly played as my opp will then enjoy many G's if I dance.
But here at DMP I felt 24/18 was clear as it leaves only 4 shots and escapes my board and I may have plenty of issues saving my blots next roll. I felt that hitting was likely to blow 3% GWC rather that the 1% shown by the RO.
I was less happy a couple rolls later when with 3 checkers closed out I watched my opp roll a 6 and come home.
White is Player 1
score: 0
pip: 1061 point match pip: 96
score: 0
Blue is Player 2XGID=a-BBCCB-----b----AAbccAbb-:0:0:-1:61:0:0:0:1:10 Blue to play 61
1. Rollout1 Bar/18 eq: +0.2589
Player:
Opponent:62.95% (G:13.13% B:0.13%)
37.05% (G:5.73% B:0.13%)Conf.: ą0.0020 (+0.2569...+0.2609) - [100.0%]
Duration: 9 minutes 33 seconds2. Rollout1 Bar/24 13/7* eq: +0.2376 (-0.0214)
Player:
Opponent:61.88% (G:33.81% B:0.62%)
38.12% (G:9.63% B:0.83%)Conf.: ą0.0019 (+0.2357...+0.2395) - [0.0%]
Duration: 7 minutes 04 seconds1 2592 Games rolled with Variance Reduction.
Dice Seed: 78623594
Moves and cube decisions: 4-plyeXtreme Gammon Version: 2.10, MET: Kazaross XG2
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