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Rollout

Posted By: Nack Ballard
Date: Friday, 8 January 2016, at 5:34 a.m.

In Response To: Rollout (Timothy Chow)

Not good enough to redouble? Funny, my rollout says it's too good to redouble.





White is Player 2

score: 0
pip: 153
7 point match
pip: 61
score: 0

Blue is Player 1
XGID=aECcBB-B-------a-bAbbbb---:1:1:1:00:0:0:0:7:10
Blue on roll, cube action?

Analyzed in Rollout No redouble Redouble/Take
  Player Winning Chances: 69.49% (G:53.66% B:0.82%) 69.38% (G:55.06% B:9.56%)
  Opponent Winning Chances: 30.51% (G:4.35% B:0.15%) 30.62% (G:3.64% B:0.15%)
  Cubeless Equities +0.927 +1.772
Cubeful Equities
No redouble:+1.005กำ0.003 (+1.002..+1.008)
Redouble/Take:+1.423 (+0.419)กำ0.006 (+1.417..+1.430)
Redouble/Pass:+1.000 (-0.005)
 
Best Cube action: Too good to redouble / Pass
Percentage of wrong take needed to make the double decision right: 1.1%
Rollout details
5184 Games rolled with Variance Reduction.
Dice Seed: 65876923
Moves: 3-ply, cube decisions: XG Roller
 
Double Decision confidence:99.8%
Take Decision confidence:100.0%
Duration: 2 hours 42 minutes

Does it ever feel like deja vu all over again? :)

Nack

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