[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums

Proper backgame technique?

Posted By: Dave
Date: Monday, 19 May 2008, at 12:47 a.m.

In Response To: Proper backgame technique? (Stick)

OK, that is a relief, somewhat. BGBlitz also has the hitting play as correct. So now the question becomes how does this poor play affect gnubg doing rollouts? Or does it? And speaking of, here's gnubg's rollout:

Alert: very bad move ( -0.094)

# Ply Move Equity
1 R bar/20 15/9 -0.901
0.2390.0010.000-0.7610.5610.487 -1.050 -0.901
0.0050.0010.000-0.0050.0040.005 0.012 0.016
Full cubeful rollout with var.redn.
3753 games, Mersenne Twister dice gen. with seed 18446744072027387491 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R bar/14* -0.995 ( -0.094)
0.2170.0010.000-0.7830.5960.524 -1.126 -0.995
0.0050.0100.014-0.0050.0050.006 0.013 0.017
Full cubeful rollout with var.redn.
3752 games, Mersenne Twister dice gen. with seed 18446744072027387491 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If necessary, enter your password below:

Password:

 

 

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums is maintained by Stick with WebBBS 5.12.