Not that much of a difference, but just in case someone is interested. Some numbers are a little outside of the 3-ply margin of error. Fewer trials due to time restraints on 4-ply.
1. | Rollout1 | 24/21 3/2 | eq: +0.023 |
| Player: Opponent: | 52.94% (G:23.84% B:3.02%) 47.06% (G:11.72% B:0.99%) | Conf.: ± 0.009 (+0.013...+0.032) - [100.0%] Duration: 2 hours 30 minutes |
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2. | Rollout1 | 24/21 4/3 | eq: -0.003 (-0.026) |
| Player: Opponent: | 52.26% (G:23.18% B:2.96%) 47.74% (G:11.52% B:0.93%) | Conf.: ± 0.010 (-0.013...+0.007) - [0.0%] Duration: 2 hours 28 minutes |
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3. | Rollout1 | 24/22 5/4(2) | eq: -0.008 (-0.031) |
| Player: Opponent: | 52.08% (G:23.76% B:3.60%) 47.92% (G:11.38% B:0.74%) | Conf.: ± 0.009 (-0.018...+0.001) - [0.0%] Duration: 2 hours 22 minutes |
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4. | Rollout1 | 24/21 5/4 | eq: -0.016 (-0.038) |
| Player: Opponent: | 52.05% (G:22.81% B:2.91%) 47.95% (G:11.60% B:0.78%) | Conf.: ± 0.009 (-0.025...-0.007) - [0.0%] Duration: 2 hours 23 minutes |
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5. | Rollout1 | 24/22 6/5(2) | eq: -0.038 (-0.061) |
| Player: Opponent: | 51.37% (G:22.77% B:3.40%) 48.63% (G:11.01% B:0.51%) | Conf.: ± 0.010 (-0.048...-0.029) - [0.0%] Duration: 2 hours 24 minutes |
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6. | Rollout1 | 24/21 6/5 | eq: -0.041 (-0.063) |
| Player: Opponent: | 51.46% (G:21.81% B:2.79%) 48.54% (G:10.84% B:0.82%) | Conf.: ± 0.009 (-0.050...-0.031) - [0.0%] Duration: 2 hours 24 minutes |
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7. | Rollout2 | 24/22 4/3(2) | eq: -0.054 (-0.077) |
| Player: Opponent: | 50.67% (G:23.63% B:3.94%) 49.33% (G:12.08% B:0.95%) | Conf.: ± 0.018 (-0.072...-0.036) - [0.0%] Duration: 41 minutes 43 seconds |
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8. | Rollout2 | 24/22 4/2 | eq: -0.072 (-0.094) |
| Player: Opponent: | 50.32% (G:23.77% B:3.92%) 49.68% (G:13.52% B:1.73%) | Conf.: ± 0.018 (-0.089...-0.054) - [0.0%] Duration: 40 minutes 16 seconds |
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1 1296 Games rolled with Variance Reduction. Moves: 4-ply, cube decisions: XG Roller+ Search interval: Huge
2 360 Games rolled with Variance Reduction. Moves: 4-ply, cube decisions: XG Roller+ Search interval: Huge
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