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4-PLY ROLLOUTS

Posted By: Sean Garber
Date: Sunday, 16 April 2017, at 11:05 p.m.

In Response To: Which point to break? #3 - ROLLOUT (Karol Szczerek)

Not that much of a difference, but just in case someone is interested. Some numbers are a little outside of the 3-ply margin of error. Fewer trials due to time restraints on 4-ply.





White is Player 2

score: 0
pip: 171
5 point match
pip: 124
score: 0

Blue is Player 1
XGID=abBBBBB-----bC-b-c-cbA--A-:1:-1:1:11:0:0:0:5:10
Blue to play 11

1.Rollout124/21 3/2eq: +0.023
Player:
Opponent:
52.94% (G:23.84% B:3.02%)
47.06% (G:11.72% B:0.99%)
Conf.: ± 0.009 (+0.013...+0.032) - [100.0%]
Duration: 2 hours 30 minutes
2.Rollout124/21 4/3eq: -0.003 (-0.026)
Player:
Opponent:
52.26% (G:23.18% B:2.96%)
47.74% (G:11.52% B:0.93%)
Conf.: ± 0.010 (-0.013...+0.007) - [0.0%]
Duration: 2 hours 28 minutes
3.Rollout124/22 5/4(2)eq: -0.008 (-0.031)
Player:
Opponent:
52.08% (G:23.76% B:3.60%)
47.92% (G:11.38% B:0.74%)
Conf.: ± 0.009 (-0.018...+0.001) - [0.0%]
Duration: 2 hours 22 minutes
4.Rollout124/21 5/4eq: -0.016 (-0.038)
Player:
Opponent:
52.05% (G:22.81% B:2.91%)
47.95% (G:11.60% B:0.78%)
Conf.: ± 0.009 (-0.025...-0.007) - [0.0%]
Duration: 2 hours 23 minutes
5.Rollout124/22 6/5(2)eq: -0.038 (-0.061)
Player:
Opponent:
51.37% (G:22.77% B:3.40%)
48.63% (G:11.01% B:0.51%)
Conf.: ± 0.010 (-0.048...-0.029) - [0.0%]
Duration: 2 hours 24 minutes
6.Rollout124/21 6/5eq: -0.041 (-0.063)
Player:
Opponent:
51.46% (G:21.81% B:2.79%)
48.54% (G:10.84% B:0.82%)
Conf.: ± 0.009 (-0.050...-0.031) - [0.0%]
Duration: 2 hours 24 minutes
7.Rollout224/22 4/3(2)eq: -0.054 (-0.077)
Player:
Opponent:
50.67% (G:23.63% B:3.94%)
49.33% (G:12.08% B:0.95%)
Conf.: ± 0.018 (-0.072...-0.036) - [0.0%]
Duration: 41 minutes 43 seconds
8.Rollout224/22 4/2eq: -0.072 (-0.094)
Player:
Opponent:
50.32% (G:23.77% B:3.92%)
49.68% (G:13.52% B:1.73%)
Conf.: ± 0.018 (-0.089...-0.054) - [0.0%]
Duration: 40 minutes 16 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 4-ply, cube decisions: XG Roller+
Search interval: Huge

2 360 Games rolled with Variance Reduction.
Moves: 4-ply, cube decisions: XG Roller+
Search interval: Huge

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

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