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Rollout

Posted By: Dave
Date: Wednesday, 21 May 2008, at 4:32 a.m.

In Response To: Bear-In Problem (Dave)

Only 1024 but with that it's close. If anyone wants the rollout to go further let me know. It's interesting that 18/11 still wins a few more games but 9/2 is at least as good a play. What's further interesting is that nothing occurred to me except 9/2 so clearly I did miss out on this other possibility. Any ideas on what it would take to keep the basic idea but where the 9/2 play would be inferior? I got "lucky" here but it's obvious to me now that there are other things I need to consider when playing these situations.

The score (after 0 games) is: gnubg 1, user 0 (match to 3 points)

Move number 7: user to play 43

gnubg208


 '2X '1X '5X1O ' ' ' ' '

5X1O2O2O2O2O2O1O1O1O ' '

user97

Position ID: Jh8AgG/atlWAAA Match ID: QQluABAAAAAA

• user moves 9/2

Alert: doubtful move ( +0.000)

# Ply Move Equity
1 R 9/2 +1.342
0.8560.6920.547-0.1440.0000.000 +1.342 +1.342
0.0030.0040.008-0.0030.0000.000 0.009 0.009
Full cubeful rollout with var.redn.
1025 games, Mersenne Twister dice gen. with seed 717121342 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 18/11 +1.335 ( -0.006)
0.8670.6630.506-0.1330.0010.000 +1.335 +1.335
0.0040.0050.009-0.0040.0010.002 0.012 0.012
Full cubeful rollout with var.redn.
1024 games, Mersenne Twister dice gen. with seed 717121342 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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