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Rollout: Rolling home a prime with XG (part 2)
Posted By: David Levy In Response To: Rolling home a prime with XG (part 2) (David Levy)
Date: Thursday, 20 September 2018, at 3:22 p.m.
Despite, the results in XG+ (redouble is a 1.13 error) and XG++ (.28 error), this still seems like a redouble to me with the take in question. A rollout still shows redouble to be an error, but only .03:
White is Player 2
score: 1
pip: 709 point match pip: 123
score: 2
Blue is Player 1XGID=-BCBBD--A---a-bbbbbbAb----:1:-1:-1:D:1:2:0:9:10 Blue on roll, cube action?
Analyzed in Rollout No redouble Redouble/Take Player Winning Chances: 75.92% (G:4.35% B:0.09%) 73.50% (G:4.54% B:0.14%) Opponent Winning Chances: 24.08% (G:6.16% B:0.02%) 26.50% (G:9.13% B:0.09%) Cubeless Equities +0.495 +0.790 Cubeful Equities No redouble: +0.696 ±0.008 (+0.688..+0.704) Redouble/Take: +0.667 (-0.030) ±0.017 (+0.649..+0.684) Redouble/Pass: +1.000 (+0.304) Best Cube action: No redouble / Take Percentage of wrong pass needed to make the double decision right: 8.2% Rollout details 10368 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG RollerDouble Decision confidence: 99.9% Take Decision confidence: 100.0% Duration: 35 minutes 03 seconds eXtreme Gammon Version: 2.10, MET: Kazaross XG2
I do wonder whether the subsequent checker play makes the rollout unreliable.
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