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Prime vs prime cube action - RO & VAR
Posted By: Karol Szczerek In Response To: Prime vs prime cube action (Karol Szczerek)
Date: Friday, 26 July 2019, at 10:22 p.m.
Thanks for all the input.
A reasonable take indeed.
The 4-prime is often underestimated and 5-prime overestimated. So I knew I was strong and I would take for money in a heart beat. At the score though, I thought White can escape and I can dance and I wouldn't like that exchange. Even if I enter and try to attack, she can hit the second guy and I would face some gammon danger. I just wanted to secure the lead and pass for 1 point.
As everyone mentioned, the position is pretty non-gammonish though. This fact lets Blue comfortably take.
White is Player 2
score: 3
pip: 13013 point match pip: 102
score: 11
Blue is Player 1XGID=-aaaDCCD-----a--a--bbbbb-A:0:0:-1:D:11:3:0:13:10 White on roll, cube action?
Analyzed in Rollout No double Double/Take Player Winning Chances: 67,73% (G:10,74% B:0,21%) 68,63% (G:11,38% B:0,23%) Opponent Winning Chances: 32,27% (G:9,52% B:0,82%) 31,37% (G:10,33% B:0,80%) Cubeless Equities +0,321 +0,875 Cubeful Equities No double: +0,766 (-0,109) ±0,007 (+0,759..+0,773) Double/Take: +0,875 ±0,009 (+0,867..+0,884) Double/Pass: +1,000 (+0,125) Best Cube action: Double / Take Rollout details 2592 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG RollerDouble Decision confidence: 100,0% Take Decision confidence: 100,0% Duration: 9 minutes 38 seconds eXtreme Gammon Version: 2.10, MET: Kazaross XG2
In a variant below, White has escaped one guy. It's enough to force a pass.
White is Player 2
score: 3
pip: 12413 point match pip: 102
score: 11
Blue is Player 1XGID=-aa-DCCD-a---a--a--bbbbb-A:0:0:-1:D:11:3:0:13:10 White on roll, cube action?
Analyzed in Rollout No double Double/Take Player Winning Chances: 72,72% (G:12,00% B:0,22%) 74,13% (G:13,23% B:0,27%) Opponent Winning Chances: 27,28% (G:7,98% B:0,51%) 25,87% (G:8,32% B:0,53%) Cubeless Equities +0,455 +1,166 Cubeful Equities No double: +0,872 (-0,128) ±0,005 (+0,867..+0,877) Double/Take: +1,166 (+0,166) ±0,008 (+1,158..+1,174) Double/Pass: +1,000 Best Cube action: Double / Pass Rollout details 2592 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG RollerDouble Decision confidence: 100,0% Take Decision confidence: 100,0% Duration: 10 minutes 02 seconds eXtreme Gammon Version: 2.10, MET: Kazaross XG2
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