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comparing bridge and bg

Posted By: garyo
Date: Wednesday, 22 October 2008, at 2:11 a.m.

In Response To: Proposal for new tournament format, partly "stolen" from Bridge team tournaments.(Warning: Long) (Ivar Røynstrand)

It is difficult to compare bridge and bg.

In bridge (duplicate) there are 2 results generated from the same deals not so in bg. (tho this could be overcome with duplicate bg which has been tried with less than complete success)

In bridge the 2 results are not known to the participants until the match is over. this generates some volatility as after a particularly bad result the players begin "shooting" (ie going for low% actions hoping to be right to overcome the previous bad result)

In bridge, the volatility is generated from the judgement, systems, luck, (whatever).

In bridge there is no doubling cube. just the presence of the cube generates volatility and the higher the level, the more volatile the situation.

something like what you are proposing is feasible, but will need much smoothing out. i can't say i'm opposed to something like this, but it seems to need much work.

This seems to be an attempt to reduce the "luck factor" in bg, which seems to go against its very nature.

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