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Re: Cube Problem

Posted By: Chuck Bower
Date: Friday, 16 March 2007, at 8:41 p.m.

In Response To: Cube Problem (Stick)

Looks like Blue has almost as many bad rolls as good ones.

Bad: 63, 62, 54, 51, 43, 31, 21 (total 14)

Good: 66, 65, 64, 55, 44, 41, 33, 32, 22, 11 (total 14)

(Note: you can argue about my definitions of 'good' and 'bad' but you get the gist.)

Blue is just too awkward for me. Combine that with White's B Utiful homeboard. Except for the rock crushers (like 22, 33, 44) White will be able to use the cube effectively in the future.

N+T. (Heck. I know people who would beaver here, and some of them may even be reading this!)

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