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BGonline.org Forums
Rollout 2
Posted By: Matt Cohn-Geier In Response To: GNU Gurus Enter Here (Stick)
Date: Sunday, 21 December 2008, at 6:06 a.m.
Way off from the original here.
Thoughts?
I'm pretty sure my rollout is closer to the truth than the one Stick posted, but it still raises the question of why on Earth that should be.
David Levy suggested that it might be problems with GNU multithreading. That strikes me as at least as plausible as anything else at this point.
With Jacoby:
Move number 3: Blue on roll, cube decision?
White 159
Blue 157 Position ID: 4HPkQSCGZ/ABMA Match ID: cAkAAAAAAAAA
• Blue moves 6/5(2) 2/1*(2)
# Ply Move Equity • 1 R 6/5(2) 2/1*(2) +0.4303
0.5726 0.2562 0.0092 - 0.4274 0.0990 0.0047 +0.3069 +0.4303 0.0004 0.0006 0.0002 - 0.0004 0.0004 0.0001 0.0012 0.0033 Full cubeful rollout with var.redn. 15552 games, Mersenne Twister dice gen. with seed 1050046090 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] Without Jacoby:
Move number 3: Blue to play 11
White 159
Blue 157 Position ID: 4HPkQSCGZ/ABMA Match ID: cIkEAAAAAAAA
• Blue moves 6/5(2) 2/1*(2)
# Ply Move Equity • 1 R 6/5(2) 2/1*(2) +0.4366
0.5729 0.2567 0.0095 - 0.4271 0.0991 0.0047 +0.3082 +0.4366 0.0004 0.0006 0.0002 - 0.0004 0.0004 0.0001 0.0012 0.0031 Full cubeful rollout with var.redn. 15552 games, Mersenne Twister dice gen. with seed 1050046090 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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