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Re: ROLLOUT -- Not so fast

Posted By: Stick
Date: Friday, 18 May 2007, at 6:50 a.m.

In Response To: ROLLOUT (Peter G.)

I realize my rollout is in the infant stages as I've just started it, but it (GNU) still is very unsure about what play is best. Just a prepost to keep you on the edge of your seat.

The score (after 8 games) is: Stick 11, Readers 4 (match to 13 points)

Move number 2: Readers to play 56

Stick162


2O ' ' ' '5X '3X1X ' '5O

1X1X ' ' '5O '3O ' ' '4X

Readers167

Position ID: 4HPhASjgc/ABMA Match ID: cIm6AbAAIAAA

• Readers moves 24/13

# Ply Move Equity
1 R 24/18 13/8 +0.1119
0.48770.10310.0044-0.51230.14970.0186 -0.0550 +0.1119
0.00410.00360.0008-0.00410.00650.0144 0.0129 0.0209
Full cubeful rollout with var.redn.
324 games, Mersenne Twister dice gen. with seed 1063693620 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 24/13 +0.1032 ( -0.0087)
0.49170.09780.0037-0.50830.16720.0207 -0.0678 +0.1032
0.00360.00360.0005-0.00360.00890.0058 0.0112 0.0181
Full cubeful rollout with var.redn.
324 games, Mersenne Twister dice gen. with seed 1063693620 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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