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Supremo MET in the Real World

Posted By: David Rockwell
Date: Tuesday, 15 December 2009, at 6:11 p.m.

In Response To: Supremo MET in the Real World (jdg)

The "real world" table contains a mix of player strengths in its underlying data. Any updated real world table would contain a similar mix. If someone's play is reasonably consistent with the "average" playing strength in the data for the table, perhaps it makes sense for them to use a real world table. The real world table will assume that both players butcher their cube handling at scores such as 2a3a. And, it will incorporate other ATS mistakes commonly made.

No matter what table you use, it will not equate to the situation on the board with any given two players. Is it easier to use a table which tries to match a theoretically perfect table and adjust for practical circumstances from there? Or is it easier to use a table which represents some sort of average playing strength which we don't understand making practical adjustments difficult or impossible? With the theoretical table, at least we know which direction adjustments should take. Who knows how either player compares to the "real world" average at any given score? How do you know what adjustments to make if you don't know where you are now? For example, with the theoretical table, you can say, this guy doesn't know how to play the cube at 2a4a, so since it is close, I'll pass and take my chances. How do you do this with the "real world" table? Your opponent may be weaker than you, but may still play BETTER than the average in the table. In this case your adjustments might need to go in the other direction. Who would know?

Another serious problem with a real world table is the quantity of available data. I doubt that any table constructed would have an adequate number of data points.

Everyone can decide for themselves. But, it is a clear choice for me.

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