TCTC between the two top plays. Slotting wins most games and might be best at true DMP.
| 1. | Rollout1 | 24/23 13/11 | eq: -0,115 |
| Player: Opponent: | 45,63% (G:13,92% B:1,42%) 54,37% (G:18,27% B:1,22%) | Conf: ± 0,004 (-0,119...-0,111) Duration: 8 hours 41 minutes 05 seconds |
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| 2. | Rollout1 | 13/11 6/5 | eq: -0,117 (-0,002) |
| Player: Opponent: | 45,85% (G:13,67% B:1,70%) 54,15% (G:20,81% B:1,71%) | Conf: ± 0,006 (-0,123...-0,111) Duration: 11 hours 03 minutes 41 seconds |
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| 3. | Rollout1 | 6/3* | eq: -0,122 (-0,007) |
| Player: Opponent: | 45,29% (G:13,84% B:1,76%) 54,71% (G:18,53% B:1,28%) | Conf: ± 0,005 (-0,127...-0,117) Duration: 10 hours 19 minutes 31 seconds |
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| 4. | Rollout2 | 13/10 | eq: -0,126 (-0,011) |
| Player: Opponent: | 45,04% (G:14,20% B:1,43%) 54,96% (G:18,71% B:1,29%) | Conf: ± 0,008 (-0,134...-0,118) Duration: 2 hours 40 minutes 01 second |
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| 5. | Rollout2 | 24/21 | eq: -0,134 (-0,019) |
| Player: Opponent: | 44,60% (G:12,92% B:1,62%) 55,40% (G:18,33% B:1,09%) | Conf: ± 0,008 (-0,142...-0,126) Duration: 2 hours 38 minutes 09 seconds |
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1 3888 Games rolled with Variance Reduction. Dice Seed: 84745752 Moves and cube decisions: 3 ply
2 1296 Games rolled with Variance Reduction. Dice Seed: 84745752 Moves and cube decisions: 3 ply
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