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Clock concerns - Rules for Clocks.

Posted By: Marv Porten
Date: Tuesday, 2 March 2010, at 11:00 p.m.

In Response To: Clock concerns - Rules for Clocks. (Bob Glass)

If a player could forfeit his turn (or several turns in a row) in the situation Bob describes just by hitting the clock, then (at DMP, for example) he would be able to stay on the bar until his opponent left a shot and then roll the dice. Of course, the opponent could negate this ploy by also hitting the clock instead of rolling the dice, but there's no need to go that far. The bottom line is a player cannot forfeit his turn. Period.

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