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flawed measure of complexity

Posted By: Rich Munitz
Date: Friday, 7 May 2010, at 3:57 a.m.

In Response To: flawed measure of complexity (Timothy Chow)

"I had to stop and think for a moment to make sure that ten knights per side was really possible. It's enough to check that the pawns can get past each other with only four pawn captures per side, and there are five capturable non-knight pieces on each side."

I wonder what the error rate would be in that game?

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