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BGonline.org Forums
51 to play
Posted By: mochy In Response To: 51 to play (Matt Cohn-Geier)
Date: Friday, 4 June 2010, at 5:46 a.m.
Thank you for your opinion, I certainly agree with you. I need to store more theme in my drawer.
I made a slight change in the position to find the best play is swaped though it is very close. Having better spare distribution, you could forgo hitting ace point and decide your strategy (Prime or Blitz or Escape) depend on the following roll.
is Player 2
score: 0
pip: 1127 point match pip: 118
score: 0
is Player 1
XGID=-a-B--DCD-A-b-aa---cbb-baA:1:1:1:51:0:0:0:7:10 to play 51
1. Rollout1 Bar/24* 8/3 eq: +0.156
Player:
Opponent:48.46% (G:18.14% B:1.40%)
51.54% (G:15.42% B:0.56%)Conf: ± 0.014 (+0.142...+0.170)
Duration: 5 minutes 37 seconds2. Rollout2 Bar/24* 6/1* eq: +0.150 (-0.006)
Player:
Opponent:48.01% (G:22.74% B:1.30%)
51.99% (G:20.13% B:1.11%)Conf: ± 0.014 (+0.136...+0.164)
Duration: 5 minutes 16 seconds3. 2 ply Bar/24* 10/5 eq: -0.068 (-0.224)
Player:
Opponent:43.02% (G:13.12% B:0.83%)
56.98% (G:21.49% B:0.90%)4. 1 ply Bar/24* 7/2 eq: -0.252 (-0.407)
Player:
Opponent:38.37% (G:12.39% B:0.85%)
61.63% (G:26.97% B:1.34%)1 Truncated at 11 moves using 5 ply.
442 Games rolled with Variance Reduction.
Dice Seed: 1341
Moves and cube decisions: 3 ply
2 Truncated at 11 moves using 5 ply.
443 Games rolled with Variance Reduction.
Dice Seed: 1341
Moves and cube decisions: 3 plyeXtreme Gammon Version: 1.14, MET: Rockwell-Kazaross
Backgammon is too much complicated for me.
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