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51 to play

Posted By: mochy
Date: Friday, 4 June 2010, at 5:46 a.m.

In Response To: 51 to play (Matt Cohn-Geier)

Thank you for your opinion, I certainly agree with you. I need to store more theme in my drawer.

I made a slight change in the position to find the best play is swaped though it is very close. Having better spare distribution, you could forgo hitting ace point and decide your strategy (Prime or Blitz or Escape) depend on the following roll.





is Player 2

score: 0
pip: 112
7 point match
pip: 118
score: 0

is Player 1
XGID=-a-B--DCD-A-b-aa---cbb-baA:1:1:1:51:0:0:0:7:10
to play 51

1.Rollout1Bar/24* 8/3eq: +0.156
Player:
Opponent:
48.46% (G:18.14% B:1.40%)
51.54% (G:15.42% B:0.56%)
Conf: ± 0.014 (+0.142...+0.170)
Duration: 5 minutes 37 seconds
2.Rollout2Bar/24* 6/1* eq: +0.150 (-0.006)
Player:
Opponent:
48.01% (G:22.74% B:1.30%)
51.99% (G:20.13% B:1.11%)
Conf: ± 0.014 (+0.136...+0.164)
Duration: 5 minutes 16 seconds
3.2 plyBar/24* 10/5eq: -0.068 (-0.224)
Player:
Opponent:
43.02% (G:13.12% B:0.83%)
56.98% (G:21.49% B:0.90%)
4.1 plyBar/24* 7/2eq: -0.252 (-0.407)
Player:
Opponent:
38.37% (G:12.39% B:0.85%)
61.63% (G:26.97% B:1.34%)
 
1 Truncated at 11 moves using 5 ply.
442 Games rolled with Variance Reduction.
Dice Seed: 1341
Moves and cube decisions: 3 ply

2 Truncated at 11 moves using 5 ply.
443 Games rolled with Variance Reduction.
Dice Seed: 1341
Moves and cube decisions: 3 ply

eXtreme Gammon Version: 1.14, MET: Rockwell-Kazaross


Backgammon is too much complicated for me.

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