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Longer Rollout

Posted By: Chuck Bower
Date: Saturday, 19 June 2010, at 2:44 p.m.

In Response To: Rollout (Stick)

Still not even 2 j.s.d. separation. I suppose one could add Stick's gimpy rollout to mine, or I could just keep going. Pretty close, regardless.





is Professional

score: 10
pip: 164
Money session
pip: 163
score: 0

is c_ray
XGID=-b----E-D---dDa--c-da---AA:0:0:1:31:0:10:0:0:10
to play 31

1.Rollout1Bar/21eq: -0.248
Player:
Opponent:
44.71% (G:11.76% B:0.74%)
55.29% (G:17.25% B:0.89%)
Conf: ± 0.005 (-0.253...-0.243)
Duration: 11 hours 16 minutes
2.Rollout1Bar/22 24/23eq: -0.255 (-0.007)
Player:
Opponent:
44.26% (G:11.89% B:0.75%)
55.74% (G:17.13% B:0.86%)
Conf: ± 0.006 (-0.261...-0.249)
Duration: 11 hours 16 minutes
3.Rollout2Bar/24 13/10eq: -0.299 (-0.050)
Player:
Opponent:
43.23% (G:12.72% B:0.77%)
56.77% (G:17.70% B:1.24%)
Conf: ± 0.023 (-0.322...-0.276)
Duration: 37 minutes 54 seconds
4.Rollout2Bar/22 8/7eq: -0.310 (-0.061)
Player:
Opponent:
43.08% (G:11.87% B:0.68%)
56.92% (G:17.92% B:1.02%)
Conf: ± 0.025 (-0.335...-0.285)
Duration: 40 minutes 51 seconds
5.Rollout2Bar/22 6/5eq: -0.312 (-0.064)
Player:
Opponent:
43.58% (G:11.74% B:0.71%)
56.42% (G:18.80% B:1.35%)
Conf: ± 0.030 (-0.342...-0.282)
Duration: 43 minutes 03 seconds
1 20736 Games rolled with Variance Reduction.
Moves and cube decisions: 3 ply

2 1296 Games rolled with Variance Reduction.
Moves and cube decisions: 3 ply

eXtreme Gammon Version: 1.14

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