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Spoilers

Posted By: Nack Ballard
Date: Wednesday, 7 July 2010, at 5:37 p.m.

In Response To: Spoilers (Matt Cohn-Geier)

Well done. I think you've sufficiently tweaked my position here to give Brown a double after yellow escapes. The key is double 4s instead of double 5s, and worsening the efficiency of Brown's race helps.

Weakening Brown's lower points further while nudging Yellow's position up further might more clearly fit Bob's conditions. Since Snowie doesn't handle the cube properly AtS, I drudged up GnuBG (version 0.90-ming) to eval/check the example below.

89


5X ' ' '2O2X2X2X '2X2X '

 '1O3O2O2O3O1O '1O ' ' '

Blue on roll103


Cube action: Optional double
After 44/21: Double/Pass (1.0889)
After 21: Wh Double/Take (WC = 57.83%)

Nack

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