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1-4 backgame cube handling errors on a string.

Posted By: Stick
Date: Sunday, 8 August 2010, at 9:25 a.m.

In Response To: 1-4 backgame cube handling errors on a string. (storm)

I wouldn't waste your time on a rollout but take the expert opinions of those who give it here such as John and Neil along with bot analysis if you wish. If you are going to roll it out with GNU you should widen the move search filter for sure, make it supremo. After that nothing short of 2ply/2ply strength wise.

FWIW I cube both positions but don't feel as if these are the overwhelming type of cubes you seem to be implying GNU thinks they are. I think both are easy takes.

Stick

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