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History of Duplicate Backgammon

Posted By: Fabrice Liardet
Date: Saturday, 25 September 2010, at 6:01 p.m.

In Response To: History of Duplicate Backgammon (Perry Gartner)

I agree that ER is more meaningful than a scoring system. With selected positions and a scoring system, it turns into a quiz rather than Duplicate Backgammon.

All depends whether one wants (1) to make it the truest possible test of backgammon skill, or (2) to rank players by skill as fast as possible.

I think that Phil's version aims for (2), but has the drawback of incorporating quiz-factor-type abilities, which are not part of the backgammon skill. The ranking will converge faster, but will not converge exactly to the "true ranking".

I would prefer (1), which would argue for all-random games, and even for MWC instead of ER. That the ranking will converge slower is not such a drawback ; it also means that there will be more uncertainty about who will win a specific tournament.

I would make a slight concession to playability by varying thinking time according to the difficulty of the move. What sucked in Duplicate Scrabble tournaments were those trivial moves where one had to sit 2-3 minutes anyway. Ah, and don't forget that nice feature of Duplicate Scrabble : when only a few players found the best move, name them officially before playing the next turn. You wouldn't believe how much of an incentive that can be.

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