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TOTAL COST (in XG)

Posted By: misja
Date: Thursday, 18 November 2010, at 11:16 a.m.

In Response To: TOTAL COST (in XG) (Mislav Kovacic)

I'm sure some members of this forum could have many interesting things to tell about this subject but here are my 2 cents:

One thing that influences Total Costs a lot is at what point in the match you made your errors. At DMP every percent you throw away is a percent of your match winning chances as well, but at the beginning of the match this is not the case. But PR weighs them the same.

So when you're looking at the Total Costs of just one match you could have been unlucky because you had a difficult game to play at the end of the match; in that case the PR difference might give a better prediction of how you will perform against your opponent in the long run.
On the other hand of course it could be that you are particulary bad at matchsituations that arise at the end of the match; in that case the Total Costs might give a better indication.

So when all you have is one match I find it hard to say which is better. When you have more matches against the opponent then I like the Total Cost difference more.

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