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XG rollout option

Posted By: eXtreme Gammon
Date: Monday, 27 December 2010, at 10:02 p.m.

In Response To: XG rollout option (Timothy Chow)

Tim I expect that this will slow things down by roughly a factor of 2.

not that much because when rolling that way the checker play are made according to the cube in the "No double" line for both line. If the "no double " line end first (double/pass) the checker play is then using the "Double" cube position.

VR is made using position for each of the 2 lines.

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