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BGonline.org Forums
Rollout
Posted By: Ian Shaw In Response To: Awkward 52 (Ian Shaw)
Date: Monday, 10 January 2011, at 10:15 a.m.
Like everyone else, I hit 7/5* and tried to find a reasonable 5. I went for the kill with the double hit, but gnubg prefers the purer approach.
is Player 2
score: 1
pip: 15711 point match pip: 155
score: 0
is Player 1
XGID=-a-B-aCAB--BeB---bBd-b--A-:0:0:1:52:0:1:0:11:10 to play 52
# Ply Move Equity 1 R 11/6 7/5* +0.159
0.528 0.174 0.007 - 0.472 0.139 0.008 +0.096 +0.159 0.002 0.002 0.001 - 0.002 0.002 0.000 0.005 0.013 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 873136590 and quasi-random dice Stop when best play is enough JSDs ahead: limit 2.5 (min. 324 games) Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 13/8 7/5* +0.144 ( -0.015)
0.526 0.170 0.006 - 0.474 0.139 0.008 +0.083 +0.144 0.002 0.002 0.000 - 0.002 0.002 0.001 0.004 0.011 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 873136590 and quasi-random dice Stop when best play is enough JSDs ahead: limit 2.5 (min. 324 games) Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] • 3 R 7/5* 6/1* +0.096 ( -0.063)
0.516 0.182 0.004 - 0.484 0.154 0.008 +0.063 +0.096 0.002 0.003 0.001 - 0.002 0.003 0.002 0.007 0.018 Full cubeful rollout with var.redn. 750 games, Mersenne Twister dice gen. with seed 873136590 and quasi-random dice Stop when best play is enough JSDs ahead: limit 2.5 (min. 324 games) Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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