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Tricky double 1s (four score and seven questions)

Posted By: Nack Ballard
Date: Sunday, 18 March 2012, at 5:47 a.m.

In Response To: Tricky double 1s (four score and seven questions) (Nack Ballard)

65R-64P-21D-33S-32@-52S-43H-53Z-51H-43R-
64H-64R-61S-31P-31D-65R-42D-43H-11Q-64S-
43H-F-64R-31U-54P-21H-51K-11e-53-11


2O ' '2X2X2X2X1X1X ' '3O

1X2O1X2O1X2O '2O '2O2X '

Blue to play 11 (White will fan)


(5) You are guaranteed that if you hit, White will fan on her upcoming roll. In that case, how should you play double 1s (for money)?

I haven't rolled anything out, but according to XGR++ eval, the best move under the stated conditions is 24/23 8/7 4/3*(2). This play gives Blue a strong double (after White fans) and an equity of 0.709. See details below.





White is Player 2

score: 0
pip: 158
Unlimited Game
Jacoby Beaver
pip: 143
score: 0

Blue is Player 1
XGID=aaBB-aBAA-Bb-C--aabbbb-AA-:0:0:1:00:0:0:3:0:10
Blue on roll, cube action?

Analyzed in XG Roller++ No double Double/Take
Player Winning Chances: 58.52% (G:39.14% B:5.92%) 58.64% (G:39.77% B:6.41%)
Opponent Winning Chances: 41.48% (G:12.57% B:1.05%) 41.36% (G:12.33% B:1.06%)
Cubeless Equities +0.485 +1.002
Cubeful Equities
No double:+0.598 (-0.111)
Double/Take:+0.709
Double/Pass:+1.000 (+0.291)
Best Cube action: Double / Take

eXtreme Gammon Version: 2.02

Nack

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