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Estimating how much time I'd take in a clocked match

Posted By: eXtreme Gammon
Date: Sunday, 17 February 2013, at 7:17 p.m.

In Response To: Estimating how much time I'd take in a clocked match (Timothy Chow)

Tim Clocks are a feature of XG version 2 right? I don't see a clock option in XG version 1.

Yes this has been introduced in version 2. Another good reason to upgrade (besides the fact that is faster and stronger) :-).

Using 3D Animations will make a clock settings very close to real life (short of of that you do not need to reroll). in 2D you may want to go down to something like 2/8 or 2/6 to simulate a 2/12 real life experience.

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