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OTB and RO

Posted By: neilkaz
Date: Monday, 23 December 2013, at 11:23 p.m.

In Response To: DMP 65 point or clear? (neilkaz)

OTB I wasn't sure since clearing the mid moves me forward and gives me some spares and also may result in my opp having to weaken somewhere in two more rolls.

Pointing gives my opp 16 dances which are great for me as I gain a tempo to clear and perhaps my opp can spend some time on the bar.

If I don't point now I often will be forced to attack on the 2 pt anyhow, but pointing now leaves me stripped and I could quickly be in trouble if my opp enters.

I ended up pointing as 44% dances is a lot and for money I'd point instantly since it clearly wins more G's.




White is XG-Champion

score: 0
pip: 140
1 point match
pip: 115
score: 0

Blue is neilkaz
XGID=-BaBb-CAC---bB--B-bcb-b-a-:0:0:1:65:0:0:0:1:10
Blue to play 65

1.Rollout18/2* 7/2eq: +0.3041
Player:
Opponent:
65.20% (G:27.13% B:0.41%)
34.80% (G:7.87% B:0.24%)
Conf.: 0.0013 (+0.3028...+0.3054) - [100.0%]
Duration: 4 hours 21 minutes
2.Rollout113/8 13/7eq: +0.2968 (-0.0072)
Player:
Opponent:
64.84% (G:20.67% B:0.37%)
35.16% (G:7.08% B:0.16%)
Conf.: 0.0014 (+0.2955...+0.2982) - [0.0%]
Duration: 3 hours 50 minutes
1 6480 Games rolled with Variance Reduction.
Dice Seed: 78623594
Moves and cube decisions: XG Roller+

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

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