The first rollout here is the genuine article with XG correctly doubling after either play.
The second rollout is using the rollouut for double and no double setting. The results there from either move come from it indeed doubling. The difference is that the play is made entirly on the assumption that the cube wasn't sent. In this case that makes such a huge difference that it actually shows what is the best play to be a whopper.
| | White is Player 2
score: 2 pip: 103 | 7 point match | pip: 119 score: 5
Blue is Player 1 | | XGID=--AADBCb-----B---bbcbaBba-:0:0:1:62:5:2:0:7:10 | Blue to play 62 | | 1. | Rollout1 | 13/5 | eq: -0.918 | | Player: Opponent: | 29.19% (G:6.26% B:0.58%) 70.81% (G:13.95% B:0.58%) | Conf.: ± 0.008 (-0.926...-0.911) - [100.0%] Duration: 1 minute 39 seconds |
| 2. | Rollout1 | 22/16 4/2 | eq: -0.956 (-0.038) | | Player: Opponent: | 39.71% (G:15.33% B:0.86%) 60.29% (G:30.32% B:0.68%) | Conf.: ± 0.008 (-0.964...-0.948) - [0.0%] Duration: 1 minute 38 seconds |
| | 1 2592 Games rolled with Variance Reduction. Dice Seed: 71284 First 2 moves: 4-ply, cube decisions: XG Roller+ Remaining moves: 3-ply, cube decisions: XG Roller
|
|
eXtreme Gammon Version: 2.10, MET: Rockwell-Kazaross
| | White is Player 2
score: 2 pip: 103 | 7 point match | pip: 119 score: 5
Blue is Player 1 | | XGID=--AADBCb-----B---bbcbaBba-:0:0:1:62:5:2:0:7:10 | Blue to play 62 | | 1. | Rollout1 | 22/16 4/2 | eq: -0.811 | | Player: Opponent: | 39.03% (G:11.79% B:0.78%) 60.97% (G:24.96% B:0.51%) | Conf.: ± 0.008 (-0.818...-0.803) - [100.0%] Duration: 4 minutes 04 seconds |
| 2. | Rollout1 | 13/5 | eq: -0.917 (-0.106) | | Player: Opponent: | 29.32% (G:6.43% B:0.69%) 70.68% (G:14.11% B:0.57%) | Conf.: ± 0.008 (-0.924...-0.909) - [0.0%] Duration: 3 minutes 22 seconds |
| | 1 2592 Games rolled with Variance Reduction. Rolled for both No double and Double Dice Seed: 71284 First 2 moves: 4-ply, cube decisions: XG Roller+ Remaining moves: 3-ply, cube decisions: XG Roller
|
|
eXtreme Gammon Version: 2.10, MET: Rockwell-Kazaross
Note: XGR++ also uses roll for double and no double. Compare:
| | White is Player 2
score: 2 pip: 103 | 7 point match | pip: 119 score: 5
Blue is Player 1 | | XGID=--AADBCb-----B---bbcbaBba-:0:0:1:62:5:2:0:7:10 | Blue to play 62 | | 1. | 4-ply | 13/5 | eq: -0.873 | | Player: Opponent: | 29.61% (G:6.98% B:0.31%) 70.39% (G:13.31% B:0.43%) | |
| 2. | 4-ply | 22/16 4/2 | eq: -0.899 (-0.026) | | Player: Opponent: | 39.63% (G:15.39% B:0.58%) 60.37% (G:28.61% B:0.51%) | |
|
|
eXtreme Gammon Version: 2.10, MET: Rockwell-Kazaross
| | White is Player 2
score: 2 pip: 103 | 7 point match | pip: 119 score: 5
Blue is Player 1 | | XGID=--AADBCb-----B---bbcbaBba-:0:0:1:62:5:2:0:7:10 | Blue to play 62 | | 1. | XG Roller++ | 22/16 4/2 | eq: -0.787 | | Player: Opponent: | 38.86% (G:11.57% B:0.44%) 61.14% (G:23.68% B:0.43%) | |
| 2. | XG Roller++ | 13/5 | eq: -0.922 (-0.135) | | Player: Opponent: | 28.56% (G:6.32% B:0.33%) 71.44% (G:12.85% B:0.51%) | |
|
|
eXtreme Gammon Version: 2.10, MET: Rockwell-Kazaross